Shoe-Minting Event (SME) is when users use 2 Sneakers they own as a blueprint to “breed”, producing a Shoebox in the process. For reference, the 2 Sneakers will be called Vintages (Parents). Both Vintages need to be in the user’s possession and have full durability to begin an SME.
Users can then select a Sneaker, by heading to the Mint tab, choosing the Sneaker to “breed” with, and pressing Mint to proceed. The user will instantly receive a Shoebox that can be opened immediately.
Users can perform a maximum of 7 SMEs per Sneaker. The higher SME count a Sneaker has, the more XRT/XNB it will cost. Shoe-Minting costs for each Vintage is calculated separately and added together for the final Minting cost.
Shoe-Minting has a 48-hour cool down for both Vintages – Sneakers can still be used for movement.
Shoebox Quality is determined by the Vintage Sneaker's Quality:
Vintage 1 Quality
Vintage 2 Quality
Common Shoebox %
Uncommon Shoebox %
Rare Shoebox %
Epic Shoebox %
Legendary Shoebox %
Users will get a new Sneaker once they open the Shoebox, with the Sneaker Quality determined by the Shoebox Quality:
Shoebox Quality
Common Sneaker %
Uncommon Sneaker %
Rare Sneaker %
Epic Sneaker %
Legendary Sneaker %
The new Sneaker type is determined by the two Vintage Sneaker types:
Vintage 1 Type
Vintage 2 Type
ROVER%
FLASHER%
SURFER%
AWAKER%
The new Sneaker's Socket type is determined by two Vintage Sneakers' Socket types:
Vintage 1
Vintage 2
Efficiency Socket %
Luck Socket %
Comfort Socket %
Durability Socket %
Shoe-Minting Variation
Sneaker Attributes are randomized according to their quality, regardless of their Vintage’s Attributes.